Reflection
The law stating that when light strikes a surface, it bounces back according to the angle of incidence, as described by the law of reflection: \angle of incidence = \angle of reflection.
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The statement of the theorem
Let be the unit vector representing the incident ray, and let be the unit normal vector to the reflecting surface at the point of incidence. The reflected ray vector is defined by the vector reflection formula:\n\n\n\nFurthermore, the condition for specular reflection requires that the angle between and (the direction into the surface) equals the angle between and (the direction away from the surface). This is equivalent to the requirement that the component of parallel to the surface is preserved, leading to the geometric constraint: .
Source: Wikipedia